Roles

Tools Programmer

Locations

Barcelona, Brighton, Istanbul, Malmö, Copenhagen

Description

IO Interactive is looking for a skilled Tools Programmer to join our Backbone team and help power the tech behind our games. You’ll be working across multiple flagship projects - our James Bond game, 007 First Light, our ambitious Project Fantasy, and the HITMAN universe - building and evolving tools in our proprietary Glacier engine. Together with artists, designers, and programmers, you’ll create robust, user-friendly workflows that let our teams move faster, experiment more, and bring world-class gameplay to life. What you will do: - Collaborate to design and upgrade the Glacier editor and tools, empowering content creators. - Engage with users to understand production requirements and streamline workflows. - Customize and integrate tools to meet project needs. - Create user-friendly interfaces for efficient usage. - Integrate tools with version control systems. - Stay updated on the latest technologies. - Ensure high quality through testing and security measures. - Continuously improve tools based on feedback and project demands. Who you are: - Have experience working in the gaming industry. - Proficient in C# and C++ with strong code design skills. Familiarity with WPF or similar UI technologies preferred. - Capable of task breakdown, estimation, and participating in task assessments. - Strong collaboration and communication skills, adept at discerning user needs. - Bachelor's degree in Computer Science or equivalent required. Master's degree preferred. Who we are: IO Interactive is an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, Istanbul and Brighton. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are committed to creating unforgettable characters and experiences all powered by our award-winning, proprietary Glacier technology.

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